I'm a developer, designer, and question-asker from California. I'm currently a senior at Olin College of Engineering, a tiny, experimental college in Massachusetts. I've self-designed my engineering concentration, entitled Human Centered Computing. I believe the language between design and development of products should be fluid and continuous. I design for people, in both the sense of creating intuitive interfaces as well as maintainable, efficient code. This site is a portfolio of my favorite class projects, clubs, hackathon projects, and jobs thus far.

I've interned as a Software Engineer at Microsoft and Onshape, as a Performance Analyst at NVIDIA, as well as freelancing graphic design on the side.

While not busy at school, you can find me on the soccer field, volleyball courts, building or riding longboards, or backpacking anywhere I can.

I love meeting new people, so don't hesitate to say hello!

NVIDIA Summer Internship

Summer 2015

After my freshman year at Olin, I interned at NVIDIA as a Performance Analyst Intern at the company headquarters in Santa Clara, California. I learned from a mentorship program in the first week, then was doing full-time employee work the rest of the twelve-week internship. I received performance requests from different people across the company, other engineers, marketing people, and even executives. I would then run and debug system baselines across different GPUs and CPUs. I wrote automation code to speed up this process as well as new code to test the performance of the newest released video games. I learned a lot.