I'm a developer, designer, and question-asker from California. I'm currently a senior at Olin College of Engineering, a tiny, experimental college in Massachusetts. I've self-designed my engineering concentration, entitled Human Centered Computing. I believe the language between design and development of products should be fluid and continuous. I design for people, in both the sense of creating intuitive interfaces as well as maintainable, efficient code. This site is a portfolio of my favorite class projects, clubs, hackathon projects, and jobs thus far.
While not busy at school, you can find me on the soccer field, volleyball courts, building or riding longboards, or backpacking anywhere I can.
I love meeting new people, so don't hesitate to say hello!
Leify was the final project for my Human Factors and Interface Design class. We worked in a five-person team over three months. Our idea was a spontaneous travel application called Leify (after Leif Erikson, the famous explorer.) The target user was a traveller with a free day to explore a city, perhaps on a layover or just passing through. Either way, the app was designed to limit the time spent planning a travel day to optimize time actually exploring! For this project, we went through extensive user testings, paper prototyping, and virtual prototyping using applications such as Invision and Figma.
OThe user was welcomed with a simple landing page, asking for a location and a time limit (5 hours until the user had to catch a flight, for example).The app then showed options for activities to do in the city, along with average time spent at each one, descriptions, etc. They could then add the activity to their itinerary. The user could set preferences for options like price, category of activities, and transportation method. Finally, the user could review their itinerary and export the trip to Google Maps as a series of waypoints.
Here are some wireframes of the mobile application our team designed.